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Goblin Tower-Defense (Proof of Concept)

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Devlog

  • Updated_build2
    May 19, 2023 by FakeMoon#update, #ui, #pixel art
    I got some simple camera panning working and the mouse now displays over the UI correctly using 3 cameras with overlays. It took me way too long to find out about camera overlays. The main tutorial by... Continue reading
  • Updated_build1
    May 17, 2023 by FakeMoon#update
    I attached all the game manager stuff-- so gold increases when killing heroes and is spent when buying traps, level health lowers when heroes enter the gold pile, and you can't place traps when you do... Continue reading
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